When constructing a new deck, players often hyper-focus on countering massive ground tanks and stopping bridge spam.
If you enter a match without sufficient air defense, a single Balloon or Lava Hound will completely dismantle your towers while your ground army watches helplessly.
Stopping the Air Tanks
The most devastating aerial threat in the game is the dreaded ‘LavaLoon’ combination: a massive Lava Hound tanking damage while a high-DPS Balloon sneaks in behind it.
You use the defensive building to pull the Lava Hound into the center of the map, absorbing its damage and distracting it.
- Timing is critical.
- Beware of the Lava Pups.
- If your deck relies entirely on ground defense, you will lose.
Choosing Your Sky Sweepers
The Musketeer is the gold standard of versatile defense; she boasts incredible range, high single-target DPS, and survives a standard Fireball.
Furthermore, you must consider air-to-air combat; including your own flying units (like Mega Minion or Phoenix) provides a mobile defense that ground units cannot touch.
| Anti-Air Category | Primary Choice | The Strategy |
|---|---|---|
| The Shooter | Musketeer / Dart Goblin | Can hit air units from far away while remaining protected behind your Princess tower or ground tanks |
| Flying Melee | Mega Minion / Phoenix | Flies directly to the enemy air threat and shreds it without being distracted by ground swarms |
Total Coverage
A deck with a glaring weakness to aerial attacks is simply not viable for climbing the competitive ladder.
A strong anti-air defense is the ultimate safety net.
In the event you beloved this article along with you would want to acquire more information regarding tower rush kindly go to the webpage.