Top Mistakes New Players Make in Tower Rush and How to Avoid Them

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Entering the highly competitive world of arena battlers for the first time can be an overwhelming experience.

In this guide, we will highlight the absolute most frequent mistakes and provide actionable advice to fix them.

The Sin of Over-Capping

This concept, known as ‘leaking,’ will slowly but surely put you at an insurmountable economic disadvantage.

If you have no good aggressive play, simply drop a cheap cycle card behind your king tower to keep the regeneration flowing.

  • Wasting energy loses games.
  • Cycle cheap cards if you have no good moves.
  • Start a slow push if you are full.

The Fear of Tower Damage

This is a massive economic blunder; you just spent five energy to stop something the tower would have killed anyway.

Learning exactly what your tower can defend unassisted is a critical skill that comes with experience and observation.

Action The Solution
Wasting fireballs for chip damage Save your spells for defense or to support a major push
Playing random cards Ensure you have a clear win condition and adequate spell support

Ignoring Your Opponent’s Hand

You cannot win consistently if you just spam your win condition without considering if they have their counter ready.

Start small: just try to remember if they have used their main heavy spell recently.

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