
A level ten player facing a level twelve player starts the match at a massive mathematical disadvantage before a single card is even played.
Therefore, understanding exactly how to efficiently generate account experience points (XP) is vital for long-term survival on the ladder.
Leveling Up the Deck
Every time you spend gold to increase a card’s level, you are rewarded with a burst of experience points.
Upgrading a card from level one to level two costs virtually nothing and provides a very high amount of XP per gold coin spent.
- Farm masteries in casual modes.
- Don’t ignore spell upgrades.
- Farm it relentlessly.
The Secondary Source: Clan Donations
The second most consistent way to generate base experience is by actively donating cards to your clanmates.
This is why joining an active clan of fifty people who constantly request cards is absolutely mandatory for free-to-play users.
| Experience Source | Gold-to-XP Ratio |
|---|---|
| Upgrading Low-Level Cards (Lv 1-5) | Incredibly high efficiency; the absolute best way to gain quick XP if you have a slight gold surplus |
| Maxing Out | Extremely low efficiency; costs 100,000 gold for a tiny XP bump, but mandatory for competitive viability |
The Impact of King Levels
In close matches, the winner is often decided by a tower surviving with less than fifty hitpoints.
Never neglect your base progression; it is the silent protector that wins games.
When you have just about any inquiries about exactly where and also how to work with tower rush, it is possible to e mail us in the web site.