In many strategy games, victory is determined by who possesses the strongest army or the most resources.
These bridges are the ultimate choke points—bottlenecks where massive armies are forced to cram into a tiny, localized area.
Defending the Bridges
Because every ground unit must cross one of the two bridges, you always know exactly where the enemy must path.
If you play your defense too far back, the swarm spreads out, rendering your splash damage virtually useless.
- Body blocking buys time.
- Beware of flying units; they ignore the bridges entirely.
- Deny them space.
Creating Your Own Choke Points
Beyond the natural choke points provided by the map, you can create artificial bottlenecks using your own defensive structures.
You are essentially building a custom trap that the enemy AI is mathematically forced to walk into.
| Control Tactic | How it Works |
|---|---|
| Pressure Play | Constantly playing cheap threats in one lane to prevent the opponent from ever building a push in the other lane |
| Safe Placement | Playing slow units at the absolute furthest back tile to maximize the time spent regenerating elixir before they cross the bridge |
The Psychological Weight of Control
When you perfectly control the choke points and dictate the engagements, the opponent will feel incredibly suffocated.
Master the map, and victory is practically guaranteed.
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