There are few things more demoralizing in an arena battler than watching your opponent’s massive tank completely regenerate its health bar.
This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.
The Golden Rule: Kill the Support First
If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.
Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.
- Never let a Battle Healer continuously strike a target.
- Wait for the support to cross the bridge before dropping your assassin.
- A Zap removes a shield instantly, allowing your Mini P.E. If you have any queries concerning where and how to use tower rush, you can contact us at our own web-site. K.K.A to land a lethal blow.
Dealing with Clone and Rage Synergy
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.
Cloned units always have exactly one hitpoint, regardless of the original unit’s health, making them incredibly fragile to any form of area damage.
| Defensive Tool | Tactical Advice |
|---|---|
| Fireball / Poison | The absolute safest method; guarantees the death of fragile backline units without risking your own troops |
| Flanking Maneuver | Wait until the tank walks past the bridge, then drop a Valkyrie directly behind the tank to separate the support |
Staying Calm
Take a deep breath, identify the primary healer, and execute your assassination plan flawlessly.
Master the backline dive, and dominate the arena.