The Most Annoying Strategies to Face in Tower Rush and How to Counter Them

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These decks are not always the most powerful, but they are designed specifically to frustrate, annoy, and tilt the opponent.

Understanding how these annoying strategies function is the first step toward completely dismantling them.

The Spell-Cycle Defensive Turtle

Perhaps the most hated strategy in the entire genre is the hyper-defensive spell-cycle deck.

They will sit perfectly still, defend your pushes flawlessly, and then throw a Rocket at your tower over and over again.

  • Drop everything at the bridge.
  • It is an endurance test.
  • Turn it into a spell-casting race if your deck allows it.

The Hyper-Aggressive Bridge Spam

On the opposite end of the spectrum is the player who drops fast, punishing units directly at the bridge the entire game.

The key to beating bridge spam is managing your card rotation perfectly to always have a cheap counter ready.

The Solution Action Plan
Stopping Artillery Always have a heavy tank ready to drop directly in front of the X-Bow the second it is placed
Stopping Surprise Spells Space your anti-air units far apart so one freeze spell cannot hit both of them and the tower simultaneously

Staying Zen

They want you to get angry, spam emotes, and abandon your carefully planned strategy in a fit of rage.

Stay focused, play perfectly, and send them back to the lobby.

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Sheena Loughlin
Author: Sheena Loughlin

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